About Rob E. Boley

I’m the author of a That Risen Snow and That Wicked Apple, the first in a series of dark fantasy novels known as The Scary Tales. I grew up in Enon, Ohio, a little town with a big Indian mound. You can get to know me better by visiting my website at www.robboley.com.

On Ghost Hunting and Crafting Story Endings

This past weekend, I took my daughter ghost hunting—something we’ve been meaning to do for a long while. We started our adventure out with dinner at Ye Olde Trail Tavern in Yellow Springs. I used to hang out at the Tavern when I was younger. It’s the second oldest restaurant in Ohio and alleged to be haunted by two ghosts. Even better, the great Rod Serling worked behind the bar back when he was an Antioch student.

From there, we ventured into nearby John Bryan State Park in search of the ghost of Wiley the Hermit, who drowned there back in 1912 when his horse and carriage fell into the river during a storm.

It was already dusk when we parked in the forest’s lower parking lot—one of only two cars. We descended a steep stone staircase and hiked along the river. The cold chilled our bare hands. We cut down a side trail that followed the river. The sky dimmed. We strolled and chatted, until something splashed nearby into the water. Jogging ahead, we looked but saw no sign of what made the noise. Could it have been Wiley?

Nope. A few steps later, I pointed into the river. “Look at that. Do you see it?”

“I do,” my daughter said. She gripped my hand.

A sleek beaver—apparently spooked by our presence—swam lazy laps in the water. Neither of us had ever seen one in the wild. It moved like a liquid shadow, graceful and at ease. We watched until it swam out of sight, obscured by reeds and thickening shadows. A few steps onward, we saw some of the busy critter’s handiwork: a tree stump and a well-girdled tree. We ran our fingers over the thick, exposed wood. The ruthless result of the beaver’s effort stood in stark contrast to the slippery swimmer we’d just witnessed.

Tree girdled by beaver.We must’ve spent a good while there by the river, because night was fast approaching. With quickening steps, we hustled back toward the parking lot. The uphill trail was easy enough to follow, but the landmarks seemed unfamiliar. And sure enough, the trail ended not at the parking lot, but at a steep country road. We’d somehow taken the wrong trail back.

“It’s okay,” I told my daughter. “We just have to follow this road back to the lot. But let’s hurry. We don’t want to get hit by a car.”

We jogged through the dark night, feet slapping the concrete. I expected at any moment headlights to illuminate our backs or blind our eyes, but the darkness persevered. We were panting by the time we reached the parking lot. My CRV waited for us, the lone car in the shadowy lot.

The whole episode got me thinking about story resolution.

Most stories have a simple enough formula. A protagonist wants something. An antagonist throws up obstacles. The protagonist overcomes obstacles. The end. But in the best stories, the protagonist gets what she needs, not what she wants.

At some vital moment in the course of the narrative, the goal swerves on the reader. Why? Because a solid ending isn’t about living happily ever after. It’s about winning a little and losing a little. Maybe the protagonist gets some fortune and glory but at what cost? Maybe she saves the day but loses something vital about herself.

As you craft the ending of your story or novel, keep two key points in mind:

1) Your character’s journey should have changed her (see my blog post on finding your character’s song).

2) Your character should find some element of victory coupled with some element of defeat.

In our little outing, we wanted the dark thrill of seeing a ghost. Well, we didn’t get it. Ghost hunting fail!

But… we did see a magnificent bit of nature, and we did get a little nighttime misadventure. I’m calling that a parenting win!

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Just Say It: Keep Your Dialogue Tags Simple

My daughter is a voracious reader, and I’ve taken dozens of pictures of her cuddled up somewhere with her nose in a book. Every once in awhile she gets really excited about a book and asks me to read it. One thing I’ve noticed about a lot of these chapter books is that the characters spend a lot of time exclaiming, claiming, replying, answering, asking, interrogating, responding, denying, and so on.

I’m just saying, there’s nothing wrong with simply saying dialogue.

Overly flowery dialogue tags run rampant in some adult fiction, too. And frankly, they’re a bit distracting.

Here’s what I’m talking about:

“But I don’t even know how to bake a cupcake,” Randy explained.

“Well, someone poisoned the entire birthday party,” Officer Denton insisted.

“You’re wasting your time!” Randy exclaimed.

“How do you explain the icing on your sleeves?” Officer Moore asked.

“The boys in the lab will tell you that it isn’t icing,” Randy replied.

It’s distracting, isn’t it?

Now, let’s replace some of those dialogue tags with the more elegant “say” and see how it plays. While we’re at it, let’s lose some dialogue tags and simply pair the dialogue with actual actions. See if the scene doesn’t get a bit deeper:

“But I don’t even know how to bake a cupcake,” Randy said.

Officer Denton crossed his beefy arms over his wall of a chest. “Well, someone poisoned the entire birthday party.”

Randy flailed his arms. “You’re wasting your time.”

“How do you explain the icing on your sleeves?” Officer Moore said.

Randy stared at the floor. “The boys in the lab will tell you that it isn’t icing.”

Notice that I didn’t “said” instead of “asked” for the questions. That’s because the question mark tells you that it’s a question. I also omitted the exclamation point, because they’re a bit overused as well. In the vast majority of cases, the strength of the dialogue and actions in a scene will imply the exclamation point.

Likewise, let the strength of your dialogue stand on its own. Don’t try to prop it up with dialogue tags. Let it be. Just say it.

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On Falling Leaves, Inspiration, and the Woes of Outlining

Darker PagesThis past weekend, my daughter and I went on a near-perfect autumn hike. Leaves crunched underfoot. The sun sliced between the soon-to-be barren forest canopy. A breeze nudged the dead leaves to scurry and the dying leaves to fall.

It was in this setting that we played one of our favorite games, in which we try to catch falling leaves before they hit the ground.

It’s a deceptively simple game, and one that can only be played for a few weeks out of each year. The leaves fall in an array of swirls, dives, dashes, and spirals, making it nearly impossible to predict where these rotting angels will land. We’ve found two effective strategies to catch the leaves: 1) simply stand in one place and let the leaf come to you; or 2) chase after them with mad sprints and flailing hands.

Catching falling leaves in forest.As is often the case, a balance of both is most successful. And as usual, in the simplest of things lies a metaphor for greater endeavors.

My point is this: conjuring a story is like catching a falling leaf.

The running and flailing can be compared to the actual writing. No story will be written if you don’t first sit your butt in the chair and get walking down that path. It takes effort and drive and will. The fingers must be fleet, for the story often takes a tangled path to the page.

But the standing in one place—allowing the story to come to you—is the other half of the equation. It’s what happens in the outer margins of the page. It’s the nuance of narrative that can’t be outlined or predicted or forced. It’s the inspired twist of the plot, the hidden meaning that you didn’t know was there. That’s some of the true magic of writing, when you craft characters that outgrow you and scenes that surprise you. The thing is, this magic won’t have a chance to occur if you over-plan your novel and suffocate your story with a cumbersome outline.

Let your story come to you.

Yes, there is a place for outlining in fiction. It helps to have a rough idea of where you’re going and how you’ll get there. But keep those outlines minimal, like the five-sentence outline that Les Edgerton suggests. That’s all you need.

Anything more than that, and you’re just stomping dead leaves when you could be chasing after dying angels.

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Flash Fiction: Less of You

The following is a response to Chuck Wendig’s SPAMMERPUNK HORROR Flash Fiction Challenge. If you’re not following Chuck on Twitter, you’re missing out on some great stuff!

 

From: rachel@nodiets.com
To: rob@robboley.com
Subject: Lose 20 Pounds Today – NO DIETING!

Hi, I’m Rachel. Are you tired of being overweight? Do you hate the obese monster lurking in the mirror? Are you trapped in a compulsive cycle of dieting and overeating? I was once, too, until I opted for real, permanent change in my life.

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You could be our next success story. There are more of us every day. Tomorrow, there could be less of you. Contact me now. Let me help.

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Avoid Filter Words: Write Through Your Characters, Not On Them

Darker Pages

One of my biggest pet peeves in writing is the use of filter words, which are basically unnecessary words that put the POV character between the reader and the scene. Some examples are feel, know, realize, decide, think, look, see, and here.

The worst offender is feel. Your characters rarely need to feel! If we’re in their heads, the feeling is assumed.

Here’s an example of a filter-filled passage:

Randy felt sharp claws slash across his chest. He realized the were-rabbit’s claws contained a sleeping toxin, because he saw the room fade to sparkling grey and then total blackness. He heard his body thud to the floor.

It’s a bit like watching a shifty bootleg of a movie recorded from a theatre screen, isn’t it? You can almost feel the distance from that second camera. Now try this revised version:

Sharp claws slashed across Randy’s chest. Damn. The were-rabbit’s claws must’ve contained a sleeping toxin, because the room faded to sparkling grey and then total blackness. His body thudded to the floor.

See how much deeper this puts you into the scene?

Now, these filter words aren’t always bad. Sometimes they’re necessary for clarity or for when you want to draw attention to the POV character’s act of perception. For example:

Randy looked into the were-rabbit’s unwavering pink eyes and knew that hateful gaze would be the last thing he ever saw.

More often than not, filter words only serve to hold the reader back from total immersion in the story. So, tighten up your writing by editing those dastardly things out. And, of course, watch out for were-rabbits.

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